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Soldier of Fortune 2
Fra :
Kristian
Dato :
04-05-02 20:25
Fikset i sof2 mp test og i den fulde version´
5/03/2002
Well, this is my first plan update so why not make it a big one. Since
the Sof2 test was
release and we have recieved a few hundred emails with suggestions and
comments for
improvements. The following is a list of what has been fixed, changed,
and or updated
since the test build was made available. Note, this does not mean we are
releasing a
patch for the test, instead its simply an update to let everyone know
what we have been up to.
- run animations revamped to help eliminate foot sliding
- new lean animations added
- fixed bug that prevented you from seeing yourself type a chat message
- server option to disable specifc votes
- now says who killed you above scoreboard after dying
- added affirmative and negative radio messages
- thermal and nightvision goggles are now visible on players
- flags and briefcase show up as icons now in radar
- added "knife" keyword to "weaptoggle" command
- "weaptoggle" command now accepts a single parameter (ie, weaptoggle
primary)
- sort columns on server browser fixed
- password protected column added to the server browser
- server browser screen enlarged to allow more info to be displayed
- flashbang cheat fixed
- grenade timer reduced from 5 seconds to 3 seconds
- flame grenade effect now more accurately represents the damage area
- can no longer easily stand on another players head
- should not be able to identify enemies in deathmatch through walls
- when hitting esc after connecting to a full server you will be placed
back into the joinserver screen.
- fast weapon switch option added to allow weapon switching without the
menu
- players in deathmatch now start with full armor
- all bullet weapons now do a bit more damage
- client command added to switch back to last used weapon (weaplast)
- can now lean 25% further
- can no longer more forward or backward when leaning (but can still
strafe)
- footstep sound volume increased
- when ghosting you can now see the team identifier icons
- server command added to allow admins to cancel a vote (cancelvote)
- new lean button added that when held down will allow strafe right and
left to act as lean right and left
- more gore and an option to control how much
- dropped guns dont all point in the same direction now
- can now set how many decals are in the world at once (rather than time
based)
- server side cvars added to help prevent radio spamming
- thrown knives no longer stop the helicopter rotors
- scoreboard will now come up alot faster
- dead status of players on the scoreboard will now update alot faster
- option added to have bodies stay around for the entire round in
infiltration and elimination
- can no longer call vote to kick someone if there is nobody on the server
with that name
- thrown knives no longer dismember
- server side cvar added to turn off additional scoring for ctf and
infiltration game modes
- no longer switch to dead players when cycling through players to follow
- bug which would show zero ammo and the wrong weapon in the hud is fixed
- blood effects revamped
- anti-teamkill system added
- pause that would happen when someone joined a server has been fixed
- autorun is turned off when you die now
- shadows should no longer clip through walls
- dead bodies now have shadows
- can now see team scores and fps on the hud at the same time
- can no give a reason when using the "clientkick" command
- server option added to help prevent vote spamming
- barrel bug/cheat on mp_shop rooftop fixed
- death messages now have the names color coded for easier idenfication of
who died
- double briefcase bug fixed
- falling through wall bug fixed
- can now disable auto-reload
- vote yes and vote no are now bindable in the menu
- extendtime command added to server
- server can no disable all weapons all the way down to just knives
- accuracy reduced when jumping
- fixed bug that would cause grenades to no alwasy kill you when you hold
them too long
- fixed bug that would prevent grenades from falling and exploding after
being killed one one armed
- message of the day should now show up when connecting to a server
- added extra clip to M1911A1
- players will momentairly catch on fire when hit by a fire grenade
- players will have burn marks on them after being hit in a grenade blast
- fixed some of the spawn points that were in walls
- "escape with briefcase" bug fixed
- g_inactivity is now archived
- should no longer spawn near the other team in infiltration or elimination
- rcon no longer stops working over time
- can no longer lean into walls to see through them
- and more that we couldnt remember....
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